April Zhu

A Web3-focused designer who built the user experience of a multi-billion-dollar unicorn product from scratch. I believe in cross-disciplinary design thinking to drive innovation and creation. I excel at decoding complex products and crafting joyful user experiences. Thriving on challenges across any medium or domain, I look to collaborate with visionaries to bring their dreams to life.

(function () { const wrapper = document.querySelector('.hero-wrapper'); if (!wrapper) return; const video = wrapper.querySelector('.hero-video'); const lines = wrapper.querySelectorAll('.line'); const NUM_LINES = lines.length; const FADE_RATIO = 0.25; const LERP_SPEED = 0.12; let duration = 0; let targetTime = 0; let currentTime = 0; let ready = false; function initVideo() { duration = video.duration; targetTime = duration; currentTime = duration; video.currentTime = duration; ready = true; } video.addEventListener('loadedmetadata', initVideo); // Load the whole video into memory and play it from a blob URL. // This removes network latency from scroll-driven seeking — on a live // server, seeking via currentTime can stall waiting for byte-range // requests, causing jerky scrubbing even though it's smooth on // localhost. With a blob URL, every frame is already local. const remoteSrc = video.dataset.src; if (remoteSrc) { fetch(remoteSrc) .then((res) => res.blob()) .then((blob) => { video.src = URL.createObjectURL(blob); }) .catch(() => { video.src = remoteSrc; }); } // Cache layout measurements instead of reading them every animation // frame. getBoundingClientRect()/offsetHeight force a synchronous layout // recalculation; doing that every frame while also writing styles every // frame (the opacity/transform updates below) causes layout thrashing — // cheap on a tiny test page, but very expensive on a full WordPress page // with hundreds of elements, which is what causes scroll jank live. let total = 0; function measure() { const rect = wrapper.getBoundingClientRect(); const offsetTop = rect.top + window.scrollY; total = offsetTop + (wrapper.offsetHeight - window.innerHeight); } measure(); window.addEventListener('resize', measure); window.addEventListener('load', measure); function getProgress() { let p = total > 0 ? window.scrollY / total : 0; return Math.min(Math.max(p, 0), 1); } function updateText(progress) { const segment = 1 / NUM_LINES; lines.forEach((line, i) => { const start = i * segment; const end = start + segment; const fade = segment * FADE_RATIO; let opacity = 0; let shift = 12; if (progress >= start && progress <= end) { if (progress < start + fade) { const t = (progress - start) / fade; opacity = t; shift = 12 * (1 - t); } else if (progress > end - fade) { const t = (end - progress) / fade; opacity = t; shift = -12 * (1 - t); } else { opacity = 1; shift = 0; } } line.style.opacity = opacity; line.style.transform = `translate(-50%, calc(-50% + ${shift}px))`; }); } function loop() { if (ready) { const progress = getProgress(); targetTime = duration * (1 - progress); currentTime += (targetTime - currentTime) * LERP_SPEED; if (Math.abs(currentTime - video.currentTime) > 0.01) { video.currentTime = currentTime; } updateText(progress); } requestAnimationFrame(loop); } requestAnimationFrame(loop); })();